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HardLevels 7–10nauticalmysterylovecraftianunderwater

Whispers from the Drowned City

The port town of Mareth speaks only in whispers about Valdenhall — the merchant city that slid into the sea three hundred years ago. When the party begins hearing the same strange song in their dreams, they're drawn to investigate. This recovered campaign had a stunning first act but stopped abruptly at the revelation. We completed the descent into drowned ruins, an underwater temple sequence, and the horrifying truth about what sank Valdenhall.

Originally conceived by u/CoastalDM_Writes. Rescued and completed by Lost Lore.

Digital PDF
$12.99
✦72 pages
✦11 maps included
✦21 NPCs
✦31 encounters
72Pages
11Maps
21NPCs
31Encounters
Contents

What’s Included

📖
Complete Adventure Text
Full narrative, boxed text for every scene, and GM notes throughout.
🗺️
Dungeon Maps
Gridded battle maps and overworld maps — print-ready at 1" scale.
👤
NPC Roster
Named NPCs with personalities, motivations, secrets, and stat blocks.
💰
Loot Tables
Balanced treasure tables keyed to each location and encounter.
⚔️
Encounter Tables
Randomized wandering monsters and set-piece combat encounters.
🎲
GM Reference Cards
Quick-reference sheets for running the adventure at the table.
Sample Content

A Taste of the Adventure

The song has no words. That's what the fishermen say — it has no words, but you understand it anyway. You understand it the way you understand hunger.

Come down.

The harbor master hasn't slept in six nights. He keeps drawing maps of streets that aren't on any chart.

"They're the streets below," he says, and laughs, and then doesn't stop laughing for quite some time.

Get This Module

$12.99one-time purchase
Instant digital download.
Print-ready PDF included.
Module Details
Levels7–10
DifficultyHard
Pages72
FormatPDF
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